The world of UX today

On this page I gathered recent UX news and articles. Yes, it is my reading list ;-).

Items on UX Magazin:

  • - Bringing Relevant Content into your DesignsOctober 6, 2015

    Many important considerations impact software design. Business goals, user goals, user context, cultural considerations, platform paradigms, branding requirements, devices … the list goes on and on. While a primary focus for any software design effort should be the data or other content that’s being displayed, this keystone element is often given short shrift. This is unfortunate and shortsighted. Given the focus it your content will receive, it should be a primary consideration during the design process.

    It is a common practice to represent data and content as “Lorem ipsum,” repeating data, or simply using “best case scenario” data. In reality, this isn’t what will be experienced in the final product. The data you have to work with can drastically affect the final design, and the design will influence the type, format, and presentation of data.

    Infusing Real Content into Your Designs

    Whether you’re using...read more
    By Juan Sanchez

                 
  • - User Testing as a Design Driver:Looksery created a product for users, not designersOctober 5, 2015

    You may have recently seen an abundance of bug-eyed people puking rainbows on Snapchat. Thank Looksery for that. Launched last year as an entertainment app based on face recognition technology and special effects, Looksery was acquired by Snapchat last month.

    Donald Trump Looksery rainbow puke

    Looksery technology propels Snapchat’s new special effects

    Founded in 2013, Looksery launched in October 2014 after...read more
    By Jordan Crone

                 
  • - Taking Service Design into the FieldSeptember 30, 2015

    By their very nature, heuristics offer a hands-on approach to discovery, where knowledge is culled through trial and error. They are rules of thumb that give us a framework as we move through the research and design process.

    In service design, this kind of framework is also valuable for assessing completed projects to find the weak links. A heuristic can apply to a single interaction as well as to the overall service eco-system. Heuristics can be applied to a single moment in time or to a user’s entire long-term relationship with a service.

    This conceptual approach to design recognizes that experiences are coproduced, and that human interaction is a key component of many, if not all, services. As systems grow ever more sophisticated and interconnected, designers will continue to face new challenges. Service design heuristics can help us to frame and think about...read more
    By Usability Matters

                 
  • - The Trials and Tribulations of the (Not So) Quick Pass #wtfUXSeptember 29, 2015

    Paying roadway tolls is a taxing experience by its very nature. And while the frustration of waiting in line to throw a handful of coins into a basket has been mitigated by the implementation of RFID transponders that let people pay fees without stopping, replenishing funds on online can start to feel purgatorial in its own right.

    As reader Ben Mackie points out: "The North Carolina toll website is maddening. They give you five different dollar amounts and they don't store your CC/preferred payment method"

    North Carolina Quick Pass website screengrab

    This is already confusing

    ...read more
    By Josh Tyson | UX Magazine

                 
  • - What Grid System Architecture and the Golden Ratio Do for Web DesignSeptember 28, 2015

    Good design in any discipline usually carries a structure of order and harmony. Since the Renaissance, artists and architects have used a strong understanding of proportions to create aesthetically pleasing architecture. Many of these classical design principles have followed us into modern times and can be found today in effective web design.

    Take an A4 piece of paper for example. If you take it and halve it, the resulting size is A5 with the same exact proportions. No other proportion has the same properties. 16th century architect, Andrea Palladio knew this well. It is believed that because, fundamentally, most architects—like Palladio—use a similar system of proportions to plan and design spaces, buildings can look very different while remaining similar at their cores.

    Structure and Beauty

    It’s in human nature to...read more
    By Ling Lim

                 

Items on UX Matters:

  • - Dark Isn’t Just a Mode<p class="author">By <a href="https://www.uxmatters.com/authors/archives/2012/04/steven_hoober.php">Steven Hoober</a></p> <p>In my last column, I wrote about dark patterns, but this time I want to discuss something that is literally rather than metaphorically dark: <em>inverted polarity–display</em> methods, or <em>dark mode</em>.</p> <p class="sub-p">I haven’t addressed this as a stand-alone topic before, even though I’ve been doing dark interface design for years. I have a lot of experience designing for dark palettes and have discovered what works, what doesn’t, and have tried to learn why things do or don’t work so I can improve my designs.</p> <p class="sub-p">But, for many UX designers, dark mode is a new thing because operating systems are now supporting it. In fact, dark mode is now so ubiquitous that it is almost a requirement for many new apps. Plus, it’s even making its way onto the Web. But the usual backlash has started, with some people questioning its value.</p> <p class="sub-p">So let’s set aside all the rumors, opinions, and hot takes on this design style and, instead, take a look at what it actually means to be in dark mode, why it exists, and what the research on dark mode actually says. <a href="https://www.uxmatters.com/mt/archives/2020/01/dark-isnt-just-a-mode.php" class="read_more_link">Read More</a></p>
  • - Molding Yourself into a Leader, Part 3<p class="author">By <a href="https://www.uxmatters.com/authors/archives/2017/02/jon_walter.php">Jonathan Walter</a></p> <p>In <a href="https://www.uxmatters.com/mt/archives/2019/11/molding-yourself-into-a-leader-part-1.php" title="Part 1">Part 1</a> of this three-part series, I wrote that the quality of leadership extends to individual contributors and described some behaviors that I have observed in individual contributors who have earned the respect of their superiors and the emulation of their peers. In <a href="https://www.uxmatters.com/mt/archives/2019/12/molding-yourself-into-a-leader-part-2.php" title="Part 2">Part 2</a>, I described additional behaviors that individual contributors who others perceive as leaders consistently exhibit.</p> <p class="sub-p">Now, in Part 3, I’ll wrap up this series by presenting the following additional behaviors:</p> <ul> <li>mastering self-discipline</li> <li>demonstrating self-awareness</li> <li>projecting confidence</li> <li>being humble</li> <li>exuding passion <a href="https://www.uxmatters.com/mt/archives/2020/01/molding-yourself-into-a-leader-part-3.php" class="read_more_link">Read More</a></li> </ul>
  • - Artificial Intelligence Is Shifting Our Perception of Great User Experiences<p class="author">By <a href="https://www.uxmatters.com/authors/archives/2020/01/margaret_rogers.php">Margaret Rogers</a></p> <p>Does hearing “Do you want fries with that?” change if a robot says it?</p> <p class="sub-p">Today, companies are trying to answer the question of how artificial intelligence (AI) will transform the face of their user experience. They’d better hurry: <a href="https://www.oracle.com/webfolder/s/delivery_production/docs/FY16h1/doc35/CXResearchVirtualExperiences.pdf" title="78 percent of businesses">78 percent of businesses</a> plan to implement AI or virtual-reality solutions by next year—or have already implemented them.</p> <p class="sub-p">Their hope? That this paves the way toward better user experiences.</p> <p class="sub-p">What will top-tier interactions look like in a few years? Current research in this area might provide some idea: an <em>MIT Technology Review</em> report found that automated systems already resolve between <a href="https://www.techrepublic.com/article/90-of-firms-already-using-ai-to-boost-customer-experience-and-increase-revenue/" title="25 and 50 percent">25 and 50 percent</a> of today’s customer inquiries, and this number will only grow. <a href="https://www.uxmatters.com/mt/archives/2020/01/artificial-intelligence-is-shifting-our-perception-of-great-user-experiences.php" class="read_more_link">Read More</a></p>
  • - 7 Ecommerce UX Tips That Drive Sales<p class="author">By <a href="https://www.uxmatters.com/authors/archives/2020/01/dhruv_mehta.php">Dhruv Mehta</a></p> <p>Are you worried about bounce rates on your ecommerce site? Do you wonder what’s stopping your site’s visitors from converting to customers?</p> <p class="sub-p">While there are many factors that contribute to high bounce rates, a poor user experience is certainly one of the most common. But, once you know what your customers want, you’ll be able to align your ecommerce site with their expectations and boost your sales effortlessly. To help you achieve this goal, here are seven tips on how to improve your user experience and drive your ecommerce sales:</p> <ol> <li>Provide usable navigation and smart search</li> <li>Offer real-time support on all touchpoints</li> <li>Optimize product pages for conversions</li> <li>Support smart visual searches</li> <li>Provide product filters</li> <li>Ensure a smooth checkout experience</li> <li>Optimize your mobile-store user experience <a href="https://www.uxmatters.com/mt/archives/2020/01/7-ecommerce-ux-tips-that-drive-sales.php" class="read_more_link">Read More</a></li> </ol>
  • - UX Design for Kids: Key Design Considerations<p class="author">By <a href="https://www.uxmatters.com/authors/archives/2020/01/paul_osborne.php">Paul Osborne</a></p> <p>Although the Web is maturing quickly, User Experience remains a primary area of contention for most Web sites and applications across diverse product domains. But User Experience is <em>not</em> a constant across all audiences, irrespective of their age group. A UX design that works perfectly for most people, most of the time, might not work at all well for kids. Children have particular wants and needs that you must address.</p> <p class="sub-p">All UX designers and app developers must take the needs of kids into account when designing Web and mobile apps. Children’s perceptions and experiences matter because kids now make up an essential audience for many Web sites and apps. There are numerous educational Web sites and apps, online games and mobile game apps, productivity apps, and entertainment Web sites and apps that cater to children. These services and platforms are increasingly gaining popularity among children. Plus, online learning is becoming more and more popular among kids of all ages.</p> <p class="sub-p">When kids are your audience, your UX design concepts and solutions must address their specific concerns and needs. So, in this article, I’ll explain various aspects of UX design for kids and describe why they matter. <a href="https://www.uxmatters.com/mt/archives/2020/01/ux-design-for-kids-key-design-considerations.php" class="read_more_link">Read More</a></p>
Richard van de Wetering Geschreven door:

Interaction designer and photographer. Request an updated CV by email.

Reacties Gesloten